Name: Mokuton - Wood Release Elements Required: Suiton, Doton Ordinary Requirements: 800 Experience Points Description: Created by a famous shinobi near the beginning of Konoha's creation, this combination element was lost throughout the years. A few years later a small clan picked it up, but it was short lived due to the war wiping them out. While messing around one day, a skilled chunin rediscovered the wood release on accident. Even though he only had Earth, he somehow made it work without flaw, soon mastering the skills that go along with it. Since then, the occasional shinobi would pick up the ability, and there are even a few clans that have certain members dedicating themselves to learning it. Mokuton (Wood Release) is composed of Doton (Earth Release) and Suiton (Water Release). Doton (Earth Release) is strong against Suiton and Weak against Raiton. Suiton (Water Release) is weak against Doton and strong against Katon. This means that Mokuton (Wood Release) is weak to Raiton (lightning release), and Doton (Earth Release), and strong against Suiton (Water release), and Katon (Fire Release). Spoiler: Mokuton - Wood Release Jutsu Name: Mokuton Henge - Wood Element Transformation Type: Ninjutsu Rank: E Range: N/A Requirements: Mokuton Description: An advance version of Henge, it uses wood rather than illusion. After the user makes hand seals beams of wood will surround them and then converge to form the shape or person they are transforming into. This is best used when the object is wooden in some way. Name: Moku Shouheki - Wood Locking Wall Type: Ninjutsu Rank: B/A Range: N/A Requirements: Mokuton Description: The user will form hand seals and several beams of wood will spring from the ground in front of them. The beams come together to form a half dome in front of the shinobi and up to two of his friends. Due to the fact it focuses on the front, it's capable of taking damage of a jutsu one rank higher than it if you supply enough chakra. Name: Jubaku no Jutsu - Tree Restraints Type: Ninjutsu Rank: C/B/A Range: 1 Meter / 2 Meters / 5 Meters Requirements: Mokuton Description: The user will form hand seals, and beams of wood will spring towards a target. They will attempt to bind them and hold them in place. The higher rank of this skill is known, the more wood restraints are summoned. However, they can still only target one person. Name: Shichuuka no Jutsu / Shicuurou no Jutsu - Four Pillar Home Technique / Four Pillar Prison Technique Type: Ninjutsu Rank: B/A Range: N/A / 3 Meters Requirements: Mokuton Description: The user can channel chakra into the ground to summon forth a standard sized, non-furnished home. This home can have two floors, and can easy fit a three to four man shinobi squad. The shinobi can use the basic wood control to slowly form furniture. When the higher rank is known, you can form a wooden cage that springs from under the enemy. This is quicker and can hold a small group. Name: Daijurin no Jutsu - Great Forest Technique Type: Ninjutsu Rank: C/B/A Range: 1 Meter / 3 Meters / 5 Meters Requirements: Mokuton Description: Stretching an arm forward, the shinobi launches a mass of wooden spikes. These spikes are normally used in an attempt to impale the target or can be put in front of an ally to serve as a defense. It's only a couple of spikes at first, but as the rank advances it becomes a rather large mass. Name: Mokuton Bunshin no Jutsu - Wood Clone Technique Type: Ninjutsu Rank: B/S(Kinjutsu) Range: N/A Requirements: Mokuton Description: This creates a clone made of wood which in many ways is similar to a shadow clone. Clones created by this technique are harder to kill as you can't simply one shot them but they are more limited than shadow clones in many ways. Firstly they can't leave topics, and can only be created if there is some form of plant/nature life around and crumble away if said plant/nature life is destroyed. It can perform any level of Mokuton and Taijutsu (Cannot use elemental Tai outside of Mokuton elemental) techniques equal to the rank that this jutsu was used at, so long as the user knows them as well. The B rank can create up to a maximum of 4 clones while the S-rank version can create up to 8 clones. These clones have an equal amount of chakra as the user placed within them. When training this technique if a previous level is known you only need to train the difference in points and not the full amount. Name: Mokuton; Jukai Koutan - Wood Release; Birth of Dense Woodland Type: Ninjutsu Rank: S(Kinjutsu) Range: 25 Meters Requirements: Mokuton, at least 3 other Mokuton Jutsu Description: Focusing their ability to control wood into a large area, the user causes thick branches to emerge from it. As long as they hold the right hand seal, the can cause the branches to attack enemies and defend allies. This is considered the ultimate in wood control but can be used by those not experienced in lesser wood techniques. Name: Mokuton: Mokuryu Rank: S(Kinjutsu) Type: Ninjutsu Range: N/A Requirements: Mokuton, Large amounts of plant life in the area. Description Designed by the first Hokage and creator of the Mokuton element, it is claimed that Mokuryu is more than a mere technique, and is supposedly a summon that's shared by all Mokuton users. Of course, since no two Mokuton users that can wield this jutsu have tried to use it on each other, this hasn't been confirmed. Upon making the hand signs, an over-sized elephant-trunked Chinese dragon formed from wood is formed. This dragon persists until it is destroyed, and is said to be as strong as a boss summon. In the hands of someone with Chakra Drain or Gakido (Preta Path), they can choose to use the normal version, or create a weaker (major summon) dragon. The weaker dragon can drain chakra like the wielder, converting it into something the user can safely handle and giving it to them, through vines that connect them to their Dragon. Name: Youton - Lava Release Elements Required: Katon, Doton Ordinary Requirements: 800 Experience Points Description: Believed to originally have been a release only available to those that contain the four tailed monkey bloodline, Youton allows the unique fusion of earth and fire chakra to form tides of lava which can seemingly burn through anything in its path. Youton (Lava Release) is made using Earth and Fire. Earth is weak against Lightning and strong against Water, Fire is weak against Water and strong against Wind. This means Lava is very strong against Wind (as per Fire's strength) and weak against Lightning (as per Earth's weakness) and has average effect against Water (Fires Weakness and Earths Strength) It is slightly stronger than normal against Fire and Earth, because both Fire and Earth elements are of equal nature with Fire and Earth, but their power is combined in Lava. Spoiler: Youton - Lava Release Jutsu Name: Lava Creation Type: Ninjutsu Rank: B Range: N/A Requirements: Youton Element Description: Slamming their hands into and through the ground, the user creates a small crevice, one that allows a little bit of the earth molten fire to seep through to the surface. This jutsu 'creates' lava for use in further Jutsu's, with the amount created depending on the level of the user. E Rank: Enough for 3 Jutsu's D Rank: Enough for 5 Jutsu’s C Rank: Enough for 7 Jutsu’s B Rank: Enough for 9 Jutsu’s A Rank: Enough for 11 Jutsu’s S Rank: Enough for 13 Jutsu’s Name: Consuming Tide Type: Ninjutsu Rank: B Range: 3 Requirements: Youton Element, Active Lava Creation jutsu Description: Channeling their chakra through a hole into the core, the Ninja causes it to bubble for a couple of seconds, causing a wave of lava to surge towards the surface. A turn after this jutsu is used, the lava created by the lava creation jutsu begins to seep out of the hole, heading in a direction chosen by the user. This flow advances at a rate of 2 feet a turn and will stop advancing after 5 turns, after which it begins to cool off, leaving a layer of rock in the areas that it flowed over. Name: Land Creation Type: Ninjutsu Rank: B Range: N/A Requirements: Youton Element, Lava Creation in effect or Double Chakra Description: Directing a stream of lava through the earth, the user sends it spraying into the air, where it immediately begins to cool and shape itself form into whatever shape the user wants it to. This lava cannot hurt other people (otherwise it will end up being used as a lava cannon) but can be used to change the shape of the land, and even create land from nowhere if used on the water. The amount of land or objects that can be created depends on the level of the user. D: 1 Foot C: 2 Feet B: 3 Feet A: 5 Feet S: 10 Feet Name: Lava Walking Type: Ninjutsu Rank: A Range: N/A Requirements: Water Walking Description: This jutsu allows the user to walk on lava. (Strange that) and counts as a basic for those with the Youton element. Name: Fountain of Entrapment Type: Ninjutsu Rank: A(Kinjutsu) Range: N/A Requirements: Youton Element Description: Making hand signs, the user spray a thick viscous liquid from their throat, a form of thick cooled lava. Upon contract with something other than the user, this begins to harden immediately, forming a layer of rock after a single turn. This jutsu can naturally be used to capture people, with other possible uses depending on the intelligence of the user. Name: Pit of Destruction Type: Ninjutsu Rank: A Range: N/A Requirements: Youton Element Description: Slamming their fist into the ground, this loosens and weakens the ground beneath the opponent’s feet. If the opponent doesn't move for a turn, the ground then collapses, dropping them into a pit full of lava, killing them. Though seemingly useless at a first glance, in the hands of a shinobi that plans ahead, this can be deadly. Name: Melting Apparition Technique Type: Ninjutsu Rank: A(Kinjutsu) Range: N/A Requirements: Youton Element Description: Taking a deep breath the user launches out a stream of lava into the air, sending it down showering on the opponent in a thin broadsheet. Since this jutsu is launched from above, this prevents the opponent from jumping straight up to avoid it. Since the jutsu kicks up a large cloud of steam afterward it leaves the opponent open for a second attack. Name: Lava Clone Type: Ninjutsu Rank: S Range: N/A Requirements: Youton Element, Body of Lava Description: Trying to manipulate the Youton element is hard enough. Trying to manipulate it into forming a clone that is capable of independent thought and movement takes this to extremes, making them limited in some manners. Firstly they can't leave topics, and can only be created if there is some form of lava around. It can perform any level of Youton and Taijutsu (Cannot use elemental Tai outside of Youton elemental) techniques equal to the rank that this jutsu was used at, so long as the user knows them as well. The user can create up to 8 clones using this technique. These clones have an equal amount of chakra as the user placed within them, and when destroyed, explode in a burst of lava encompassing 3 meters, making them dangerous to destroy in close range. Name: Molten Tide Type: Ninjutsu Rank: S Range: 3 Meters Requirements: Youton Element, Active Lava Creation jutsu, Consuming Tide Description: A stronger version of the Consuming Tide, they cannot truly be compared to each other, as it’s like comparing a cat to a mountain Lion. This tide moves 4 feet per turn, however, due to the speed that it advances it doesn't last as long, instead only pushing forward for 3 turns. Upon the cessation of the Jutsu's movement, the lava doesn't cool down, however, forming a barrier to movement. Name: Molten Blow Type: Ninjutsu Rank: S(Kinjutsu) Range: 5 Meters Requirements: Youton Element, At least 5 Youton Jutsu’s Description: Drawing in a breath as if they are about to perform a Katon jutsu, the user makes the hand signs before spraying a thin stream of lava from their mouth. While this technique is extremely short ranged (less than 20 feet), almost anything hit by it begins to melt, basically destroying whatever it touches within two posts. Name: Beast of Lava Type: Ninjutsu Rank: S(Kinjutsu) Range: N/A Requirements: Youton Element, Activated S rank Lava creation, at least 6 Lava Jutsu Description: Channeling chakra down the hole used to create/summon lava, this draws enough lava to the surface to create a giant beast like construct, which resembles a larger than normal beast. Since its skin is made from molten lava, it is very resistant to most forms of attack, is capable of dealing enormous amounts of damage. This construct lasts for 3 turns unless it is destroyed before then. Name: Youton: Volcanic Eruption Type: Ninjutsu Rank: S(Kinjutsu) Range: 25 Meters Requirements: Youton Description: After making the appropriate hand signs the user focuses chakra under the ground. This allows him to create a pocket of molten lava under the floor, after this, the priority is to draw your opponent over the area where the pocket of lava is. When they are over this spot, the user can, erupt the pocket, sending molten lava into the air. The amount of lava and the radius of the jutsu matters on the casters; chakra reserves and skill with Youton jutsu. Shinobi with smaller chakra reserves will find their attempts will be easier to dodge then shinobi with larger chakra reserves. Name: Youton: Magma Tsunami Type: Ninjutsu Rank: S(Kinjutsu) Range: 10 Meters Requirements: Youton Element, Large Chakra Reserves Description: After performing the required hand signs, the shinobi can make a large wave of lava. (Compare to Gaara's "Sand Tsunami"). After this jutsu has been performed it leaves large deposits of lava on the field which can be taken advantage of by the user. Only a person with high enough chakra reserves could possibly imagine using this jutsu, let alone use other any sort of jutsu after. Name: Ototon - Sound Release Elements Required: None Ordinary Requirements: 800 Experience Points Description: Ototon, is basically sound a special element so to speak. A sound is a traveling wave which is an oscillation of pressure transmitted through a solid, liquid, or gas, composed of frequencies within the range of hearing and of a level sufficiently strong to be heard, or the sensation stimulated in organs of hearing by such vibrations. Sound waves are characterized by the generic properties of waves, which are frequency, wavelength, period, amplitude, intensity, speed, and direction (sometimes speed and direction are combined as a velocity vector, or wavelength and direction are combined as a wave vector). Sound characteristics can depend on the type of sound waves (longitudinal versus transverse) as well as on the physical properties of the transmission medium. Sound pressure is defined as the difference between the average local pressure of the medium outside of the sound wave in which it is traveling through (at a given point and a given time) and the pressure found within the sound wave itself within that same medium. Ototon is weak towards the Wind Element. Spoiler: Ototon - Sound Release Jutsu Name: Ototon Manipulation Type: Ninjutsu Rank: D Range: N/A Requirements: Ototon, Description: Ototon manipulation is a very weird technique, by using Ototon, it allows the user to change frequency. As well the amplitude on a lower level, dependent on many factors including light particle infractions. This may not increase to hurt your ears by itself. Sound level does not reach a high level to create sonic boom type effect. This, in reality, is used primarily to change the tone of one's voice and cannot be used to make something so quiet it is not heard at all. Name: Ototon Dual Sensibility Type: Ninjutsu Rank: C Range: N/A Requirements: Ototon, Description: Ototon, is a weird Ability. Using Sound as an element, one can dual verbally say things. This would include speaking to two people at once, at the same time, or something even more dastardly. It would be quite comical to see another person if they were to listen to an Ototon user speaking like this, as it could potentially create some sort of paranoia, or even fear in whoever is listening. Name: Ototon no Yaiba Type: Ninjutsu Rank: B/S Range: N/A Requirements: Ototon Description: Ototon no Yaiba, is a special technique, using sound element, it creates a sword out of waves through manipulation. At B rank this technique is a soft 4-foot, long staff. The staff when hit creates a sound that disturbs the user through the mind. At S rank, however, when hit the sword will hurt the user's eardrums, and make them off balance. Obviously, this would depend on the situation. Name: Ototon Mind Tricks Type: Ninjutsu Rank: B Range: 1 Meter Requirements: Ototon Description: Ototon, mind games is a heavy and tricky technique. Highly Advanced Ototon users may use this technique only. This uses all the basics of Sound wave technology, inputting it into one whole technique. Allowing the user to make 'whispers' or sounds to the other person, with their own sound and make them believe that the user is actually not doing it and only the target is responsible for saying those things. Note this does not take hand seals, however, requires concentration. Name: Ototon Reversion Type: Ninjutsu Rank: B Range: 3 Meters Requirements: Ototon Description: Ototon Reversion, is a weird Technique, only to be used by medium advanced Ototon users. This allows one to revert Sounds, of things that are talking in their language, such as birds, animals summons, as well as people talking. Reverting what they talk such as saying yes into no and no into yes. Name: Mind Convergence Type: Ninjutsu Rank: A Range: 3 Meters Requirements: Ototon Description: Ototon is a unique ability that can harness the power of sound. However, sound itself can be manipulated in various different ways. With this technique, it allows oneself to become more attuned towards talking to other people and letting them hear a melody coming out from your mouth that is like talking. It can sway people slowly if used correctly in talks and may also be of use in other situations where a person can "sweet talk" their way out of things using Ototon. Name: Ototon Disturbance Type: Ninjutsu Rank: A Range: 3 Meters Requirements: Ototon Description: This is an offspring of Ototon Revulsion, with this, one can invert the sentences and twist around people's words to make it seem like introverted. It allows people to perceive other things than that of which they actually hear. Maintainability costs C rank chakra. Name: Ototon Ear Convulsion Type: Ninjutsu Rank: A Range: 5 Meters Requirements: Ototon Description: This is a unique technique used by Highly advanced Ototon users. This technique, uses basic physics, applying it to the enemy’s body, accelerating the change in speed that he hears Sound. Changing the frequency, as well as the Amplitude, to great lengths, to create an ear convulsion effect, that will hurt the eardrum, and cause them to fall off balance, continual hearing of ear convulsion without proper assistance will cause the user to slowly turn deaf, and before that go crazy due to the continual frequency that is emitted from the Ototon user. Name: Ototon Wave Type: Ninjutsu Rank: S Range: 10 Meters Requirements: Ototon Description: By using Ototon, the user forms chakra, with the sound element, creating a barrier, almost like a sound barrier, changing the perceptions of what one would hear from one person to another. This ability then shoots off into a straight transverse wave. Towards the enemy, the Ototon wave is extremely, dangerous and fast, however, when hit, it will first disorient the user. Next, it will hurt the ears, lastly, it may make them off balance depending on how strong they are in their Taijutsu. If they are extremely strong only minor off balance may occur, however, if they are not, they will fall down or trip if they don't stand still. Name: Shoutaku - Swamp Release Elements Required: Doton, Suiton Ordinary Requirements: 800 Experience Points; at least Minor in Ijutsu Description: The Element of Shoutaku, or Swamp, is a potent mixture of earth and water. The result of such a mixture of water causes bacteria to quickly grow to make it a poisonous substance for those that inhale its toxic and foul fumes. It spawns some of the most colorful and disgusting jutsu. Swamp is strong versus water and fire elements and weak against lightning and earth elements. Shoutaku can be used to just make mud jutsu as well as just poison based jutsu. Spoiler: Shoutaku - Swamp Release Jutsu Name: Fester Type: Ijutsu Rank: C Range: N/A Requirements: Shoutaku Description: This jutsu will cause fungus and bacteria to grow in a colorful array, quicker within their swamp jutsu. The growing of bacteria and fungus will make the swamp jutsu all the more poisonous increasing the rank of any poisonous effects by one. Name: Swamp Spike Type: Ijutsu Rank: C Range: 1 Meter Requirements: Shoutaku Description: The user will perform but a single hand sign and then raise their fist into the air. From underneath the opponent, a single spike of the earth will shoot out attempting to stab into them, after the jutsu is performed the earth spike oozes into a large puddle of nasty mud and bacteria on the ground. If this spike pierces the opponent they will be infected with a bacteria that causes their stats to be lowered by 15%, this can be treated by someone with Ijutsu or will heal over time. Name: Open Wound Type: Ijutsu Rank: C Range: N/A Requirements: Shoutaku Description: After performing the appropriate hand seals the user will place his or her hands onto an enemy and cause bacteria to grow around the enemies open wounds causing them to become infected. An infected wound is extremely painful and will begin to swell. The infection can be treated by someone with Ijutsu or heal over time. Name: Bacterium Protection Type: Ijutsu Rank: C Range: N/A Requirements: Shoutaku Description: The user fills him or herself with a helpful bacteria that will clean out their system of deadly toxins. This removes all poisons that the user may have that are one rank lower than their own rank. Name: Smog Type: Ninjutsu Rank: C Range: 5 Meters Requirements: Shoutaku Description: A distraction/low-level assault technique, the Smog jutsu requires no hand signs. Instead, all the user needs to do is breathe in deep, before spraying a small black cloud onto the enemies, which blogs their view. Staying inside the cloud for longer than a turn also makes it harder for them to breathe, with 4 turns of exposure being enough to knock them unconscious. Name: Unnatural Growth Type: Ijutsu Rank: B Range: N/A Requirements: Shoutaku Description: This jutsu will cause the user to grow strange colorful fungus and bacteria on their body that can soften blows, making any physical attack they are hit by deal damage as if the weapon they are hit by was one rank lower. The Unnatural Growth can only protect from five attacks before the jutsu must be re-performed. Name: Swamp Spore Type: Ijutsu Rank: B Range: N/A Requirements: Shoutaku Description: The user will cause a bacterium to spring forth from any existing mud holes or swamp puddles. This bacterium, if inhaled will expand in the inhalers throat and attempt to suffocate them. (Takes one post) By coughing and spitting the bacterium can be forced out of the inhalers lungs and throat but not before causing their throat to swell, making it more difficult to breathe, the spore will go down after five posts. Name: Swamp Bog Jutsu Type: Ninjutsu Rank: B Range: 3 Meters Requirements: Shoutaku Description: The user will cause a large amount of festering mud to rise up from the ground, rising up a full foot from the ground in the center and then leveling out around the edges. The area covered is 30 square feet. The mud is filled with bacteria and fungus but has no other effect other than preparing for other jutsu. Name: Swamps Grip Type: Ninjutsu Rank: A Range: N/A Requirements: Shoutaku, Description: This deadly jutsu will cause bacteria to begin to grow up an enemy beginning at their legs, attempting to hold them in place, if it reaches any cuts the bacteria will invade the bloodstream and poison them with a poison equal to one rank lower than the user. Name: Sunaton - Sand Release Elements Required: Doton, Fuuton Ordinary Requirements: 800 Experience points. Description: The prized element of Sunagakure no Sato, Sunaton was developed deep within the walls of Sunagakure itself and despite the rise and declination of its user base as time passes it has remained an iconic symbol of the Sand. Though usually seen more often in the desert climate where more sand is available to manipulate, Usually seen more often in the desert climate with more sand there, it is not as prominent in areas with less sand such as Yukigakure or the highly urbanized Amegakure. Though they do require at least some skill in the Earthen arts to manipulate the tiny granules of sand it is not uncommon to see unique Jutsu springing up in even the simplest minded of amateur Sunaton users due to the capability of Sunaton flowing like liquid or hardening into stone. Finding it easier to carry in a gourd or some other vassal for their sand, many practitioners use the time-honored ability to seal objects so that they may have sand at the ready rather than spending the extra chakra to create sand at the drop of a hat when caught unprepared. Sunaton (Sand Release) is made using Wind and earth. Wind is weak against Fire and strong against Lightning, earth is weak against lightning and strong against water. This means sand is very strong against water (as per Earth's strength) and weak against Fire (as per Wind's weakness) and has average effect against Lightning (earth's Weakness and wind's Strength). It is slightly stronger than normal against Wind and Earth because both wind and Earth elements are of equal nature with Wind and Earth, but their power is combined is Sand. Spoiler: Sunaton - Sand Release Jutsu Name: Sabaku Kyuu - Desert Coffin Type: Ninjutsu Rank: C Range: 1 Meter Requirements: Sunaton Description: A trapping jutsu or transportation Jutsu, it utilizes sand wrapping around the enemy and restricting their movement with the coffin able to be moved around with the target inside. This specific technique is useful for setting up other techniques or transportation of enemies. Range: 10 Meters / 20 Meters Requirements: Sunaton Description: An extremely unusual technique that revolves around creating an eye of sand 10 meters from the user at D-Rank and 20 at C-Rank. The shinobi must close one of their eyes and put two fingers of either hand to that eye, and they will be able to see from the third eye's perspective. The eye has the same range as the human eye. Closing both eyes will not, of course, prevent the technique from working and instead actually allows them to keep their hands free and use the technique at the same time. Name: Suna Shuriken - Sand Shuriken Type: Ninjutsu Rank: C/B Range: 1 Meter / 3 Meters Requirements: Sunaton Description: Somewhat of an iconic technique, Sand Shuriken does exactly what its name says it makes sand shuriken that doesn't actually have a cutting edge with the power in the jutsu fully reliant upon its powerful physical impact. At C-Rank they have the normal throwing range of a shuriken while a B-Rank Jutsu has three times that due to the Sand Shuriken being thrown via chakra. Name: Sabaku Fuyuu - Desert Sand Floating Type: Ninjutsu Rank: C/B Range: N/A Requirements: Sunaton Description: Arguably one of the simplest techniques, this Jutsu utilizes sand manipulation to make a small platform that the user floats on air. The C-Rank version allows floating lower to the ground only while the B-Rank version allows you fly higher through the air. Name: Suna Bunshin no Jutsu - Sand Clone Technique Type: Ninjutsu Rank: B/A Range: N/A Requirements: Sunaton Description: This one's really complicated, it makes a sand clone, oh, wow, that's so ingenious and hasn't been seen before. Anyways, instead of focusing on chakra-based abilities it focuses on the physical and retains the full physical capacity of the user and lacks the shatter-prone weaknesses of other clones. In fact it specializes in not shattering with the B-Rank Jutsu able to catch C-Rank and below unique weapons and B-Rank non-unique weapons or an opponent’s limb in the clone and the A-Rank Jutsu able to do the same except on a much-improved scale with A-Rank non-unique weapons and below, B-Rank unique weapons and below, and several limbs in a way that it hampers movement to a point that this clone becomes more than just an annoyance, it becomes your death. The fact all clones have a durability of their Jutsu rank, one rank higher for strengths and one rank lower for their weaknesses, means that the clone can easily combat enemies in close ranges, and when "broken" the clone deploys enough sand for one rank lower Sunaton Jutsu or a couple Sunaton jutsu two ranks lower. Name: Suna Shigure - Sand Shower Type: Ninjutsu Rank: B/A Range: 40 Meters / 50 Meters Requirements: Sunaton Description: A technique the primary point of which is producing sand from the ground. The shinobi will use some sand to float it up and then fall down as rain. This will allow them to spread it over a wide area, which will increase the productivity of breaking down minerals in the ground to make more sand. It may also serve to slightly hinder the enemy. Spreading over a wide area of forty meters at B-Rank and fifty meters A-Rank make this extremely useful, the sand breaks down the minerals in the ground to sand for several equally ranked jutsu or one higher ranked jutsu Name: Sabaku Sousou - Desert Funeral Type: Ninjutsu Rank: B / A(Kinjutsu) Range: 2 Meters / 5 Meters Requirements: Sunaton, Sabaku Kyuu - Desert Coffin Description: This technique requires desert coffin to completely wrap around the target first to be used. It is very simple in concept: it makes the sand come together with great force, crushing the victim with extreme pressure. It is said that the victim does not even have time to feel pain from this jutsu since they die instantly. The strength of what this jutsu can crush is based on rank, B-kin version able to break up to B-kin or A-rank, while the A-kin can break one rank higher than the B-kin is able. Name: Gokusamaisou - Sand Prison Burial Type: Ninjutsu Rank: A/S Range: 5 Meters Requirements: Sunaton Description: One of the few truly powerful Jutsu, this turns an area of the ground thirty meters in diameter completely into quicksand quickly trapping anyone who was caught in the area and making them sink. This quicksand is dozens, upon dozens of meters deep. If unable to escape the victim will be pulled down to their mouth and nose and suffocate to death. The S-rank version increases the range to 60 meters wide and deep. Name: Sabaku Rou - Desert Prison Type: Ninjutsu Rank: A/S Range: 15 Meters Requirements: Sunaton Description: Utilizing a large amount of sand to trap a target such as a Boss-sized summoning creature or multiple targets, this is the ultimate Sunaton trap jutsu in terms of sheer size. Unfortunately, it can only be useful against a single opponent if other jutsu are too slow to catch them leaving this as the last alternative, so, if you don't want to waste chakra that makes this the Jutsu utilized for blocking or catching a large group of enemies. Only the S-rank version may try to trap a boss sized target. Name: Suna no Tate - Shield of Sand Type: Ninjutsu Rank: A/S Range: N/A Requirements: Sunaton. Description: A very powerful defensive ability, it fully utilizes sand manipulation to protect oneself actively. Following the ninja's will, the sand will move to intercept any attack they desire. Of course, this is far from an instant move and larger attacks may be impossible to avoid by using sand as a shield. The shinobi may form the sand into a spherical barrier around them to get better protection, but that naturally prevents them from seeing, and likely hearing, smelling or otherwise detecting, the opponent until the sphere is removed. The strength of this jutsu depends on the rank used. Able with withstand blows of equal rank. Name: Suna no Yoroi - Armor of Sand Type: Ninjutsu Rank: A/S Range: N/A Requirements: Sunaton, high chakra reserves Description: One with the ability to form a thin layer of sand over their skin for additional protection may not realize the usefulness of this Jutsu but a true master, indeed, does realize its potential. By compressing the sand with their chakra they can reduce the mass of the armor yet keep adding density, allowing for an extremely formidable amount of damage to be taken though it takes an equally formidable amount of chakra to pull off. Making the user heavier can also have its advantages and disadvantages, most of which are circumstantial and depending on the ingenuity of the user they may discover an entirely new use for the Jutsu. Capable of withstanding a few(3) A-Rank Jutsu at A-Rank and a few(3) S-Rank Jutsu this armor is arguably one of the more capable sand Jutsu but it is also a "feeder" meaning it eats away your chakra like it is candy. Though if a jutsu was one rank higher, it could easily blow through the armor. Name: Sabaku Taisou - Desert Imperial Funeral Type: Ninjutsu Rank: A / S(Kinjutsu) Range: 2 Meters/ 5 Meters Requirements: Sunaton, Sabaku Sousou - Desert Funeral Description: A technique that applies the concept of Desert Funeral is sure to be lethal, but instead of applying to the Desert Coffin it works on an area covered with sand. After putting their hands in the sand the user's chakra will compress it and crush anyone caught inside of it. As always, a technique like this has a weakness that makes it utterly useless and in this situation that weakness is that the opponent can't be standing on top of the sand or somehow be above it. Name: Shukaku no Hoko - Halberd of Shukaku Type: Ninjutsu Rank: S Range: 20 Meters Requirements: Sunaton Description: This is a very powerful attack, though it only affects a single target. The shinobi will gather sand into their hand and form a specifically shaped spear from it. This spear has great penetrating power, and while it must be thrown by hand, its speed will be increased by the sand manipulation ability(if you have it). There are very few things that the spear cannot pierce and it takes little chakra for its level, but its direct nature makes it somewhat easy to evade. Due to such a direct nature, this spear can impale any S-rank or lower defense. except for defenses, it is weak against. Which the impaling ability is weakened by one rank, simultaneously it is increased by one rank for those sand is strong against. Name: Shukaku no Tate - Shield of Shukaku Type: Ninjutsu Rank: S Range: 3 Meters Requirements: Sunaton Description: This is a very powerful defense. The shinobi will gather sand and high-density minerals from the ground and compress them with their chakra to form them into the shape of a small Shukaku demon to block an attack roughly 3 meters wide. This figure provides great defense, partly because it isn't subject to many weaknesses, so there are very few things that can really penetrate it. Unfortunately, it isn't very big, so it is ineffective against large-scale attacks. its defense is able to withstand multiple S-rank jutsu except for elements it is weak against, and S-kin jutsu it is strong against. Name: Kuusa Bouheki - Sky Sand Protective Wall Type: Ninjutsu Rank: S/S(Kinjutsu) Range: N/A Requirements: Sunaton Description: A powerful protective jutsu, it creates a massive barrier out of the sand, provided there is enough sand around. This wall can block huge attacks and float in the air to provide better coverage. The S-rank version is able to block a quarter village-wide, while the S-kin version can block a half village wide with ease. This is meant to block huge attacks and can float in the air to provide great coverage. This can block up to two jutsu at its rank or multiple lower rank jutsu as long as it is not weak against it. Name: Ryuusa Bakuryuu - Quicksand Waterfall Current Type: Ninjutsu Rank: S/S(Kinjutsu) Range: 100 Meters Requirements: Sunaton Description: A technique that covers a large area and requires a massive amount of sand, it is practically impossible to avoid without a special ability of some kind, since it creates a huge wave of sand. This amount of sand does not seem possible to jump over from the ground and it knocks down trees or buildings that may get in the way. It must be known that the S-rank version reaches 75 feet high while the S-kinjutsu is 150 feet high.